RIOTFALLMULTIPLAYER BRAWLPLAYER CARE

PRIVACY NOTICE

Privacy, in plain language.

How Riotfall: Multiplayer Brawl uses player information. Updated 2 October 2026.

Who to contact

This notice covers Riotfall: Multiplayer Brawl, provided by the Riotfall developer. Contact elivander78@icloud.com about privacy, access, correction or deletion of your information.

Information used by the game

  • Account: a random player identifier, nickname, avatar and sign-in sessions. If you link Game Center or Play Games, the game uses the platform player identifier and verified account information, including the nickname/avatar made available by that platform.
  • Player choices: language, control and accessibility preferences, customization and saved outfits.
  • Player safety: private reports include the reported player, reason, optional explanation and the reported profile at the time of submission. Only authorized operators review them. Reports are retained for up to 90 days, and removed when either involved account is deleted.
  • Social play: friend requests, friendships, blocks, invitations, party/room membership and readiness.
  • Gameplay: inputs and match snapshots/replays, scores, match history, skill ratings, seasons, achievements and tournament results.
  • Purchases, where available: product and transaction references, store verification and entitlement status. The first public iOS release has no in-app purchases and does not send purchase transactions for verification. Riotfall does not receive your payment-card details.
  • Operation: network addresses needed to connect, request-rate protection and error information needed to operate and protect the service.

Why it is used and who can see it

The game uses this information to authenticate players, save progress, find and run matches, provide social features, calculate results and verify purchases. Your public nickname, avatar, appearance and game results may be visible to other players in matches, friend search, leaderboards and tournaments.

The game backend is hosted on DigitalOcean and ServerPlus infrastructure. Apple and Google process platform sign-in and store transactions under their own privacy notices. Information is shared with these service providers as needed for those features.

Ads and your choices

When enabled and eligible, interstitial ads appear between completed matches. The Google Mobile Ads SDK may process network address, device/account identifiers, ad interactions and diagnostics for ads, measurement and fraud prevention. See Google’s SDK data disclosures for iOS and Android.

Riotfall requests non-personalized ads and uses Google’s consent flow before requesting ads when required. Non-personalized ads can still use identifiers for operation and fraud prevention. Open Settings → Privacy and ad choices → Ad privacy choices to review available choices. A verified Remove Ads entitlement disables game interstitial ads.

Storage and retention

Account data and game history are stored while needed to provide your account and the game features. Sign-in credentials use secure device storage; settings and saved outfits are cached locally so you do not have to select them each time.

Deleting an account removes or anonymizes profile and social data. Anonymous results and limited purchase audit records remain as explained on the deletion page. Operational database backups use a 14-day retention setting and are removed during scheduled backup rotation; this process does not immediately rewrite every existing backup.

These static support pages do not use analytics scripts or advertising cookies.

Access, correction and deletion

Change your nickname, avatar and customization in the game. You can delete your account in the app, or send a private request using our account deletion page. Contact elivander78@icloud.com for other requests; we may verify ownership before disclosing or changing account information.